"Hello and, again, welcome to the Aperture Science computer-aided enrichment center."
- GLaDOS greeting Chell when Purple Shep starts the game
GLaDOS (Or Mr. Robot Lady) is the main antagonist of Portal. She was Chell's guidance until Chell completed the test, following which, she became enemies with Chel because she didn't get the cake. The cake is lie but therefore, she is annoying to Purple Shep almost all the time during his let's play of the game.
Trivia\[]
“ | You know, deleting Caroline just now taught me a valuable lesson. The best solution to a problem is usually the easiest one. And I'll be honest - killing you is hard. You know what my days used to be like? I just tested. Nobody murdered me, or put me in a potato, or fed me to birds. I had a pretty good life. And then you showed up. You dangerous, mute lunatic. So you know what? You win. Just go. It's been fun. Don't come back. | „ |
~ GLaDOS freeing Chell at the end of Portal 2. |
The Genetic Lifeform and Disk Operating System, better known as GLaDOS for an abbreviation, is the main antagonist of the first-person puzzle game franchise Portal, serving as the main antagonist of the first game and the deuteragonist of Portal 2 following Wheatley's betrayal. For the entirety of the first game and the first half of the second game, she is Chell's archnemesis.
She was voiced by the opera singer Ellen McLain, who also voiced the The Administrator in Team Fortress 2, and The Witch in the Left 4 Dead game series.
Contents[]
- Biography
- Past
- Portal
- Portal 2
- In other media
- Defense Grid: The Awakening
- Poker Night 2
- Lego Dimensions
- Personality
- Gallery
- Images
- Videos
- Trivia
- Navigation
Biography[]
Past[]
GLaDOS's origins are gradually revealed in the later stages of the games. An abandoned slideshow presentation in a meeting room shows GLaDOS was developed by Aperture Science Laboratories Inc. as a method of de-icing fuel lines in direct competition with a similar project by Black Mesa Research. GLaDOS is described as not only being a fuel line de-icer but being fully functional and "arguably alive".
However, GLaDOS is much more than what she was originally intended for; the AI is installed as the Enrichment Center's central control computer. GLaDOS' core is mounted in a large, sealed chamber alongside control consoles and an incinerator. The core hangs from the ceiling surrounded by video screens that show random and irrelevant images. The core swings continuously, dislodging one of the modules in the final level. There are no clear speakers or units which create GLaDOS's voice, though it is present throughout the facility.
During the final battle, GLaDOS reveals it is the source of the facility's abandoned state; she flooded the Enrichment Center with a deadly neurotoxin, presumably killing many scientists, just before her Morality Core was installed. Since the core had been installed, it can be assumed that the release happened as the core was being installed, forcing the scientists (at least, those who survived) to abandon the facility.
Portal[]
GLaDOS works to see how experimental technology is handled at the hands of test subjects. As the game progresses, she increasingly becomes more and more violent; trying to kill Chell many times by means of a fire pit and putting her in a "live fire course, designed for military androids" because the current testing room was undergoing "maintenance". She also psychologically abuses Chell in many cases. One example of this is found in the infamous "companion cube" incident, where she says the Companion Cube must be "euthanized", which is a very helpful object that Chell takes with her throughout the 17th test chamber, characterized by the pink heart design on its sides. Many players get very, very attached to this cube. When a player finally incinerates it (they can't move on in the game if they don't), GLaDOS congratulates Chell on the fact that she incinerated her companion cube "faster than any other test subject on record".
Once Chell leaves the approved course, she eventually finds the main chamber where GLaDOS' chassis is. After a short conversation, a piece of her falls out (the Morality Core). GLaDOS claims she "has no clue what it is". When this piece is dropped into the incinerator, GLaDOS's voice becomes darker and more ominous and she tells Chell "Good news. I figured out what that thing you just incinerated did. It was a morality core they installed after I flooded the enrichment center with a deadly neurotoxin to make me stop flooding the enrichment center with a deadly neurotoxin.". Immediately, she starts to flood the room with said neurotoxin and the boss battle begins. During the battle, the large screens in the room display a clock counting down six minutes until the room completely fills with neurotoxin. Also, a rocket turret, which GLaDOS apparently cannot shut off because the Morality core apparently had some "ancillary responsibilities", appear on the floor and shoots laser-guided rockets at Chell.
In order to defeat GLaDOS, Chell (the player) must use her Portal Device to redirect the rockets at GLaDOS (making her remaining three cores fall off one at a time) within the time limit. Chell can then drop the cores into the nearby (and very convenient) Emergency Intelligence Incinerator. The three cores which Chell has to destroy (not counting the fourth "morality" core) are Curiosity, Info/Logic, and Anger. As Chell incinerates these cores, GLaDOS's insults gradually become more childish and harsh. She also loses some of her logic, stating that "two plus two is... ten," and correcting herself with "in base four, I'M FINE!".
“ | Okay, look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster. | „ |
~ GLaDOS to Chell upon reawakening. |